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notthisguy

53 Game Reviews

10 w/ Responses

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This was a very enjoyable game. Sure, it's pretty easy, but damn does it feel good to play. The gunplay is great, the sure destruction is great, the humor is silly and on point, and for a short little project, it's really solid.

The only real issues I had with it were the boomerang and missile upgrades being pretty slow and unruly to work with, and the game just sort of ending, but besides that, A+ from me.

Don't got much to say other than I liked it.

I really loved this game.

-The gameplay was simple to learn but difficult to master
-The story was simple yet well written and interesting to learn about
-The game's variety in welcome and kept things from getting boring
-The player choice was engaging and very appreciated

I just wish that the game was longer and that choices you made during the story had an impact on your ending somehow.

I like the artstyle, but seeing as how the game ends right after you knock off the first guy, I gotta rate this down.

It's a really cool concept, and I enjoy how you aren't given too much explanation on how to find the killer in each case.

I really like this game, and think that it has great potential. This little demo has great art style, a funny and strange atmosphere, and from what few puzzles are in here, it appears that they will be both puzzling and fair. However, this demo is a little too small to really win over people to donate to the kickstarter, I believe. I think you need something a little more substantial.

Just gotta say, love this series.

As a mini-game, this works pretty well. You still keep up the tradition of a non-traditional zombie game, this time using more calculated sniping, and I think it is a clever way to continue from Lab of The Dead, at list as a small addition to the story. However, 100 levels of this does seem to get a little boring.

Overall though, nice little game, can't wait to see more of your work in the future.

Evil-Dog responds:

Yeah it's a small time waster :)

It's a little small, but I love the music and what is here is pretty fun to mess around with.

The game is pretty fun stuff. Nice and relaxing.

But does anyone know what the secret code is?

I have hope for this project, I really do.

The Pros
1. Love the save or punish feature, and think with some improvements (choices changing how the game plays out) it could be very interesting, especially if you make the player question if what they are doing is right (do the damned really deserve to be saved? Do you have any right to deny someone salvation? Those things)
2. Love the monster designs, and the overall creepy and otherworldly atmosphere
3. I enjoy the sense of weakness, how you can't fight the monsters and can only avoid and run. It even feels good in some cases, like when you're able to out maneuver the giant floating skull demon that has been chasing you around.

The cons
1. Controls are floaty, and should be more tight
2. Difficulty fluctuates often, with some levels being really easy, and others being hella (ha) hard, without too much natural progression. Plus, there are some elements that feel out of order (theres a door in one level with a blood message saying it won't open, which prompts you to find a way to open it. The only problem is that this message would have been much more helpful a few levels back, when you actually need to use your first door switch)
3. Runes feel pointless at this point.

I really do have hope for this project, and think it can be really good. Keep up the good work.

Well, I don't know how to make flash games, and my art is mediocre at best. But by Jove I'm going to survive!

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Joined on 3/27/11

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